3D Max & VFX Animation
Gaming

Attitude’s Game Art & Design Course is a 4-module programme designed to help students who are willing to make a career in gaming field. The total duration of the programme will be 12 months or 576 hours.
Classes are mainly held 5 times a week for 2 hours per session and weekend classes are also available. This course communicate skills required by the gaming industry for online, console, PC and mobile gaming.

Eligibility
Class 10/Class 12 in any discipline. Passion for gaming art & having an art background will be an added advantage.
Duration
It is a 12-month course with classes held 2 hours a day for 5 days a week.
Careers in Gaming
After completing this course, you would be able work in the gaming industry proficiently and also in digital media including film, TV, advertising & multimedia.
Concept Artist
Animator
Modeler
Rigging
Enviormental Artist/Level Designer
User Interface Designer
Lighting & Texturing Artist
Special Effect Artist
Sound designer
Junior Artist
VFX Artist
Course Content
Introduction to Gaming
Overview

The first module lays the foundation for learning the basics of design & development of games. Students will learn about the history of games, various game types, game terminologies & technologies, and hardware used in the industry.

Module Duration (hours)
Introduction to Games 24
Introduction to Photoshop & Flash 40
Game Analysis: Centipede 4
Drawing & Composition 32
Total hours 100
Total months 2.5
Learning outcomes
  • •Develop conceptual knowledge of game designing.
  • •Developing a drawing portfolio for life drawing, gesture drawing, environmental drawing, still life study, perspective & composition, etc. along with series of digitally designed images using 2D manipulation software.
Pre-Production for Games
Overview

Students learn the art of storytelling & visualizing a concept for game designing. Documenting a game idea, writing a game development & game design document, learning to pitch for your project – are all included. Students will create their own game idea, develop it into a story, make the storyboard, design the characters, props, weapons, levels, etc. and prepare the design & development document.

Sub-modules
Module Duration (hours)
Introduction to Games 24
Game Analysis: Tetris 4
Essence of Game 1 16
Game Analysis: Loom 4
Essence of Game 2 16
Game Development Documentation 16
Game Design Documents 16
Character Designing 24
Essence of Game 2 2.5
Essence of Game 2 2.5
Essence of Game 2 2.5
Essence of Game 2 2.5
Learning outcomes
  • •Develop conceptual knowledge of game designing.
  • •Developing a drawing portfolio for life drawing, gesture drawing, environmental drawing, still life study, perspective & composition, etc. along with series of digitally designed images using 2D manipulation software.
Game Production

Overview

Covers 3D animation & special effects.

Modules
Concepts of 3D animation
Modeling with 3D
Lights, camera & animation
Painting 3D objects
Projects at regular intervals.
Character animation & Visual FX.
Industry interaction & workshops.
Concepts of Digital Filmmaking
Visual FX
Project
3D Animation portfolio
Pre-Production for Games
Overview

Students learn to design interface of games, play testing, game optimization, etc. There will also be a session on game development.

Sub-modules
Module Duration (hours)
Game Analysis: Grand Theft Auto III 4
Game Interface Designing 24
Play Testing 16
Game Optimization 12
Introduction to Game Development 8
Project Report & Portfolio 40
Total hours 104
Total months 2.6
Tools/ software taught
  • Adobe Flash
  • Photoshop
  • Maya
  • GameBryo
Learning methods
Study Game Art & Design through theory, hands-on practice & portfolio production. Lectures are conducted by specialised faculty & industry professionals.
Why do this course?
Learn to create games to become a part of the international gaming industry. Get an overview of the development of computer games. Learn how computer games have evolved alongside hardware developments in personal computers, hand-held machines, consoles, arcade games & associated peripherals. See the impact of computer graphics - from raster & vector graphics to 3D modeling. Attitude also offers several short-term courses focused on one or more animation software.
What are the qualities of a good game artist?
Passion for games
An eye for detail
Good sense of concept & visualization
Good sense of composition, aesthetics & timing
Good sense of storytelling
Good taste in music & a sense of rhythm
Sound knowledge of colors & lighting
Interest to research & experiment
Interest in value addition to visuals through sound editing & effects




Gaming
  • Course duration: 12 Months
  • Learning mode: Instructor-led / Self-paced
  • Tools used: online, console, PC & mobile gaming.